– FS2002/FS2004 Unreal Aviation
FS2002/FS2004 Unreal Aviation “Atlas II”, ball-shaped airship inspired by the work of Hokan Colting. Little more than a balloon that can be steered, this is probably the simplest airship design imaginable. The ball shape makes it very easy for a ground crew of just one to dock the ship with its mooring pad, a heavy truck and the machine is no more difficult to handle than a tethered balloon. Controlled entirely by its vectored props, there are no aerodynamic control surfaces at all and a computer takes care of stability. In light airs, it is possible to position the aircraft with great accuracy making it perfect for holding station over a fixed point or flying tight patterns in a confined area. Another advantage of the ball shape is the airship can be pressurised. This baby can go to 25000 feet and take advantage of the stronger winds up there. If they happen to be going your way, that is. By Kevin Bryan.
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